Kate E. Durr Professional

2-D and 3-D Branding Design

Video Game Documentation

Cinematic Sequence Story Board: Emergence

Written June 8, 2014, Reformatted January 26, 2015 By Kate Durr
 
     This Story Board is too large to fit feasibly on this page, so I have included it as a PDF Document for you to view.  The original copy was formatted in a commonly occurring professional format.  The file may take a while to load in your browser, so be patient.
     As always, if you have any comments or questions for me regarding this article, please contact me.  I will be happy to reply as soon as I can.  Also, if you have any suggestions to make this document better, or you see any formatting or spelling errors, let me know and I will update the document as soon as I can.

     Emergence is a stylized, vibrant Action Role Playing Game experience that follows the story of Jes as her commoner's life gets turned upside down after unknowingly catching the attention of stuck-up nobleman Kayel.  Between avoiding his relentless pursuit and dealing with the naturally harsh world around the colony's borders, Emergence provides a unique glimpse on this dynamic alien society.
     The Story Board is a small portion of the opening sequence for the game, purely cinematic and focused on introducing the main character and her unique world.
     Think this storyboard is a good start?  Any suggestions for video game documentation formatting or illustrated gestures or sequences?  Think this game should become a reality?  Again, read the Story Board and send any suggestions, comments or critiques to me through Email!

     To view, click Here or on any of the highlighted links in this article.
 

Casual RPG Game Design Document: Clay

Written October 13, 2013, Reformatted December 3, 2013 By Kate Durr

 
     This Game Design Document is too large to fit feasibly on this page, so I have included it as a PDF Document for you to view.  The original copy was written adhering to MLA formatting, and this version has been edited and reformatted into a more professional and appealing format.  The file may take a while to load in your browser, so be patient.
     As always, if you have any comments or questions for me regarding this video game documentation, please contact me.  I will be happy to reply as soon as I can.  Also, if you have any suggestions to make this document better, or you see any formatting or spelling errors, let me know and I will update the document as soon as I can.

     Clay is a casual Role Playing Game that will be played in your web browser.  Players will create and craft their own character and golem companion before setting out into the decrepit steam and dieselpunk world.  Through the course of their adventure, players will meet monsters and seedy characters which they must fight to defend themselves and gain experience.  In a world where danger and deceit lies in every shadowed corner, players must rely on their faithful golems, skill sets, and few friends to survive.
     Think you have what it would take to play?  Think this game should become a reality?  Want to learn more?  Read this Concise Game Design Document and leave any suggestions you have for me through Email!

     To view, click Here or on any of the highlighted links in this article.
 
 

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